A Class Reward Jar Everyone Can Watch Fill Up

All the fun of a marble jar, with no marbles to spill. Set a goal, add marbles as the class earns them, and celebrate together when the jar fills up.

Open in full classroom screen

Free, no sign-up. Add more widgets alongside it.

How to use the class reward jar

  1. 1

    Name the reward and set the goal, for example 20 marbles for a pizza party.

  2. 2

    Tap +1 whenever the whole class earns a marble, or −1 to take one away.

  3. 3

    When the jar reaches the goal, confetti and a fanfare mark the moment.

What it does

  • A goal you choose

    Pick the reward and how many marbles it takes, so the goal fits your class and the time of year.

  • +1 and −1

    One tap adds a marble. If you tap by mistake, take it back just as quickly.

  • Confetti and fanfare

    Reaching the goal gets a proper celebration on screen.

  • Saved in your browser

    On the full board, the jar saves automatically on your device, so the marbles are still there tomorrow.

Ways teachers use it

Whole-class behaviour goals

Add a marble when the whole class follows a routine well. Everyone works toward the same reward.

Reading challenges

Add a marble for every book the class finishes and aim for a class celebration.

Faster transitions

Add a marble each time the class is lined up before the timer ends.

Frequently asked questions